[STYLE]
monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT]
4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER]
young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers, same character in all panels [PANEL STRUCTURE - per cell]
top-left: bold number badge + Korean title text
center: full-body character pose illustration
bottom-left: Korean description text (3-4 lines)
overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS]
curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE]
high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE]
no background scenery, no color tones, no extra characters, no cluttered backgrounds