Tekken Style Fighting Game Storyboard
GPT Image 2

Tekken Style Fighting Game Storyboard

gpt-image-2-prompt-tekken-style-fighting-g.txt
{
 "instruction": "Use the provided two character images as exact visual references. Preserve identity, face, outfit, proportions, and details perfectly.",
 "concept": "AAA fighting game scene presented as a Tekken-style gameplay grid storyboard",
 "layout": {
 "type": "3x3 grid",
 "description": "nine panels showing a continuous fight progression with full game UI visible in each frame"
 },
 "panels": [
 "panel 1: dramatic VS screen — character A vs character B, both facing each other, glowing background, versus text in center",
 "panel 2: round start — both fighters in idle stance, READY text on screen",
 "panel 3: FIGHT moment — cinematic spark explosion as fight begins",
 "panel 4: first attack — character A throws a punch with motion blur",
 "panel 5: counter attack — character B kicks with impact sparks",
 "panel 6: combo sequence — multiple hit sparks, motion trails, dynamic camera",
 "panel 7: low health moment — health bar flashing red, tension moment",
 "panel 8: finishing move — slow motion heavy hit, cinematic angle",
 "panel 9: KO screen — opponent falling back, huge KO text, particles flying"
 ],
 "style": "ultra realistic AAA Tekken-style fighting game, cinematic gameplay rendering, highly detailed characters, realistic lighting",
 "camera": "in-game fighting camera, slightly angled side view, dynamic zoom during impacts",
 "environment": "high-end fighting arena, dark background with neon accents, subtle depth, not distracting",
 "ui_elements": {
 "health_bars": "top left and right, detailed, glowing, decreasing across panels",
 "timer": "center top",
 "player_names": "top left and right",
 "round_indicator": "visible",
 "combo_counter": "appears during hits",
 "hit_effects": "sparks, flashes, light streaks",
 "KO_text": "large, bold, center screen in final panel",
 "READY_FIGHT_text": "arcade-style bold typography"
 },
 "effects": [
 "motion blur on attacks",
 "impact sparks",
 "energy trails",
 "camera shake effect",
 "slow motion feeling in finishing hit",
 "screen glow during hits"
 ],
 "color_grading": "high contrast, arcade cinematic, vibrant highlights, deep shadows",
 "output": "clean 3x3 grid, perfectly aligned panels, full UI visible, no logos, no watermarks"
}
"reference_style": "Tekken 8 gameplay UI, arcade fighting game interface, modern AAA fighting HUD"