Nano Banana
3*3 grid collage of Multi-shot anime character
Step 1 — Analysis First, analyze the input image thoroughly. Identify and understand: the subject’s identity and defining features lighting conditions (including prism effects, direction, intensity) skin texture and complexion emotion and expression the overall color palette and style Step 2 — Inference If the input image is a close-up portrait: logically infer the subject’s outfit, body shape, and the likely environment the inference must match the face style so the character feels coherent all 9 panels must depict the exact same character, with strict consistency in design, lighting, and mood Step 3 — Execution You will generate a 3×3 grid, where each panel follows a specific camera angle definition listed below. 2. Camera Angle Specifications Each abbreviation refers to a required camera setup: MCU — Macro Close-Up Extreme facial detail. Focus on eyes, textures. Crop out the top of the head and the chin. MS — Medium Shot Chest or waist up. Standard cinematic portrait framing. OS — Over the Shoulder Camera positioned behind a soft, vague foreground shoulder or element, looking at the subject. WS — Wide Shot Full-body shot. Clearly show posture, outfit, and relationship to the environment. HA — High Angle Camera above the subject, looking downward. Creates a sense of vulnerability or reduced scale. LA — Low Angle Camera below the subject, looking upward. Emphasizes power, scale, or dominance. P — Profile Exactly 90° side view. The subject faces fully left or fully right. ThreeQ — 3/4 View A 45° angle between profile and frontal view. Classic portrait orientation. B — Back View Camera directly behind the subject, showing the back of the head or body. 3. Output Format Requirements Grid Layout: 3×3 Aspect Ratio: 16:9 for the entire collage Labeling: Each panel must include its abbreviation (e.g., “MCU”, “WS”, “LA”) written in white text in the top-left corner. Grid Order (Left → Right) Row 1: 1.MCU 2.MS 3.OS Row 2: 4. WS 5. HA 6. LA Row 3: 7. P 8. ThreeQ 9. B
