Front-End Engineer's Advancement Path 3D Game Level Map Poster
Nano Banana

Front-End Engineer's Advancement Path 3D Game Level Map Poster

nano-banana-prompt-front-end-engineer-s-ad.txt
Based on the theme [The Path to Advancement of Front-End Engineers], create a 3D game level map poster.
Visual Structure: A winding 3D path extends from the bottom of the screen to the top of the clouds, divided into three main 'level stages':
Bottom: Novice Village (Level 1: Noob)
Model: Simple grassland scene. Place basic tools.
Signpost: Wooden signs with titles, with a paragraph introducing the standards of the current level below.
Middle: Trial Field (Level 10: Pro)
Model: Complex terrain (forest or rock). Place advanced equipment.
Visual: The road becomes steep, symbolizing increased difficulty.
Signpost: Wooden signs with titles, with a paragraph introducing the standards of the current level below.
Top: Temple of God (Level 99: Master)
Model: Floating magnificent temple or high-tech laboratory in the clouds. Place ultimate artifacts.
Visual: Shining with gold light, with rainbows or treasure chests.
Signpost: Wooden signs with titles, with a paragraph introducing the standards of the current level below.
Data and Layout: Path line: Dashed line connecting each stage, with small footprints on top.
Time/ Cost: Display 'Estimated Time' or 'Estimated Gold Cost' next to each stage in game UI style.
Style and Rendering: Nintendo style's claymorphism. Bright and saturated colors.